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About
About
Brian has been working in the games industry since the mid-1990s, when he joined the legendary studio DMA Design, as a writer on the original Grand Theft Auto. Since then he's worked with major publishers, founded his own digital agency, helped numerous startups with PR, marketing, communications, narrative design, branding and making money.
Back in 2004 Brian created the Scottish Games Network, the industry body for the country's videogames sector. He also lectures at Napier University on the transformative power of interactive media on the creative industries, is a board member of Creative Edinburgh, and helps to organise games, tech and creative industries events.
In his spare time he plays videogames and is usually, proudly, at least one generation behind the cutting edge consoles.
Articles by Brian Baglow
All articles written by Brian Baglow
Profile
Jun 22nd, 2021
Games as a luxury product: the opportunity for brands
Brotherhood of Brand's Lucy Rissik on the growing opportunities for brands in games
Games as a luxury product: the opportunity for brands
Brotherhood of Brand's Lucy Rissik on the growing opportunities for brands in games
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Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
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Unreal Fest Gold Coast 2024 | Australasia | May 29th |
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